This is a hand crafted recreation of RAF Portreath which officially closed as an active airfield in 1950, and has been used as a chemical weapons centre, and is now an air defence radar station operated by the Royal Air Force. It has a coastal location at Nancekuke Common, approximately 1.25 kilometres (0.78 mi) north east of the village of Portreath in Cornwall, England.
Its radar (housed in a fibre glass or golf ball protective dome) provides long-range coverage of the south western approaches to the United Kingdom.
More info: https://en.wikipedia.org/wiki/RRH_Portreath
Update 1.1 - ICAO code changed from EGPR to EXPR to avoid clash with Barra addon airport.
Please note the ICAO code is fictional as this is not an active airfield today.
Includes:
· Runways (1 active, 3 inactive)
· Taxiways with lighting
· 5 parking spots
· Working ATC (fictional frequencies)
· Working ILS (Runway 24 - Frequency 111.4) - I haven't figured out creating Approaches yet, so you'll have to manually intercept the ILS.
· Custom model and texture for the radar dome
· 'Base' static scenery for all other buildings, etc
· Terraformed coastline around the airport (can still be a little glitchy as MSFS was designed for cliffs it seems!)
· Night lighting
Installation:
Extract the "gobby-expr-raf-portreath" folder to your Community folder.
Updating from 1.0:
Delete "gobby-egpr-raf-portreath" folder from your Community folder.
Extract the "gobby-expr-raf-portreath" folder to your Community folder.
Looks good and a welcome addition. There are some raised taxi lights in the middle of the taxiway that aircraft wheels would hit. Are they meant to be in the middle? Also there are no PAPI's. Perhaps by design, but it would be useful to have them unless they are deliberately not there.
12 months ago
CalumWE
is this working with SU5?
2 years ago
jvortiz56
3 years ago
KevinBrook
3 years ago
KevinBrook
3 years ago
Socorrista22198
This airfield isn't showing up for me in the menu.
After installing it and refreshing my LittleNavMap database, the ICAO is showing up as EGPR which clashes with Barra.
You can see from this screenshot it's showing up as EGPR - https://imgur.com/a/gGqNIwb
And for some reason, when you fly over the airfield, the runway texturing isn't showing up in the simulator, you can see from this screenshot: https://imgur.com/a/Jq1NUXQ
Hoping you can look at these things, thanks.
3 years ago
3 years ago
Gobby
Havoc11
3 years ago
lucasl34
3 years ago
3 years ago
Gobby
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superspud
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