Sadly, Since my last scenery was ripped over by a website I will not name, All attempts for re-using and reposting my content from flightsim.to is PROHIBITED. Please do not steal my content and if you want to use it please ask me first! Okay with that out of the way.
Airport Details -
Red Deer Regional is a mainly GA airstrip with 2 runways. Both runways are lit and one of them have PAPI lights on both side, there's a various number of parking spots and gates this airport and they seem to keep used aircraft on one of the taxiways. I don't have the correct models for these so I decided not to add them. Apart from that, there's a nice area to fly around Red Deer, fuel service, heliport, few gates and a few other misc stuff. in the simulator, both google and bing maps imagery didn't have the finished version of runway 17 in the sim so I decided to finish that off myself, while it doesn't look green, I couldn't find any accurate pictures so I'll keep it as is. looks decent anyway.
Why did I make this? -
This was a requested airport in the Requests menu of Flightsim.to by Tester4301.
Installation
Drag n drop the single file into the community folder and Install all requirements below.
REQUIREMENTS
- All the Default stuff (Everything should be fine with the standard version of the game)
- Extra Objects: https://flightsim.to/file/8887/beekay-pack1
- Camper Yard: https://flightsim.to/file/12386/camper-library
(OPTIONAL) Some static Aircraft (V1.3
-https://flightsim.to/file/7307/buffalo-airways-c-fulx-beechcraft-baron-g58 (Credit to CanuckShaw)
-https://flightsim.to/file/7201/buffalo-airways-c-fcge-kingair-350 (Credit to CanukShaw)
DETAILS -
- Fully customized taxiway lines
- Good ramp postitions
- Good looking models for things that were able to clearly be seen from google maps (no 3d models unfortunately)
- Custom Runway textures
- Custom apron/taxiway textures
- Parking lots, etc
- Static planes
- Generic buildings
KNOWN ISSUES
- All starts are Dock GA's (v1.2) (Fixed Update v1.2)
- Runway numbers are incorrect (v1.1) (Fixed Update v1.1)
- Forgot to add hangars (v1.1) (Fixed Update v1.1)
- Red and white tower still visible (v1.1/v1.2) (Fixed Update v1.2)
- Some aprons aren't "there" (v1.1 improvements/ v1.2 finish) (Improvements v1.2) (Fixed Update V1.3)
- Some objects on the ground are visible via satelite scenery (Started, Completion: v1.3/v1.4?)
- Boundary Fence isn't connected "correctly by the Fuel pumps. (v1.2) (Fixed Update v1.2)
- Fuel pumps don't show the Gas, so you have to fill up manually. (v1.2) (Fixed Update v1.2)
- Helipads are just Dock GA's (Parking 9 and 8.) (TBA)
- End of runway 17 is a little longer than where it is connecting with the apron (v1.2) (Fixed Update v1.2)
- Update Picture to show runway 17 instead of 16 (Pushed to V1.4)
- Taxiway colors aren't correct in the apron (v1.4)
- Some taxiway lines are missing (Pushed to V1.3) (Fixed Update V1.3)
- Some taxi lines at the helicopter parking are running off into the grass (Pushed to v1.3) (Fixed V1.2.1 Hotfix)
- Airport isn't starred on the map (v1.2) (Fixed Update v1.2)
- Fuel Box/Start faced the wrong direction (Fixed V1.2.1 Hotfix)
To be added/finished
- Boundary fence isn't complete(v1.3) Started V1.3
- Objects aren't placed as static (Started, Finish TBA)
- Lumber yard (v1.4) (Stated v1.2-v1.3)
- Parking lots (v1.3) (Finished Update V1.3)
- More Helicopter parking (v1.4)
- More parking (v1.4)
- City roads will be visible on the G1000 (v1.4)
- Trees (v1.4)
- Plane tail out of the hangar (v1.3) (Finished Update V1.3)
- Night Lights overhaul (v1.5)
- Static aircraft overhaul (v1.5)
More will come later once I find some, help me find/patch these by telling me in the comments.
Enjoy scenery Pilots,
Everything here is made by Starflexthe2nd and should stay on Flightsim.to
I don't intend for every part of my scenery being 100% correct but I want at least something relating to IRL, but if it's not "correct" please don't be harsh on me :)
とても良く出来ているシーナリーです。
残念ですがkingair-350の後部が格納庫からはみ出ています。
次のアップデートの際には修正された方が良いと思います。
This is a very well made scenery.
Unfortunately, the rear of the kingair-350 protrudes from the hangar.
I hope it will be fixed in the next update.
1 years ago
Yes, this was actually intentional because IRL there's a plane there with only half a tail sticking out (it's suppose to be an open hangar) but there's no open hangars in the SDK. It was a pretty bad fix for a problem, the better fix would have been to custom modelled the hangar.
1 years ago
starflexthe2nd
RF86_kojak
Keep up the great work on the updates!
3 years ago
Thanks. Working on V1.4 will release once my schedule gets improved. Though it's already looking a lot better than first release.
3 years ago
starflexthe2nd
16hypen3sp
Thanks for making this my #1 Downloaded Scenery!
3 years ago
starflexthe2nd
Hell yah! I'm from around Red Deer. Been waiting for a solid CYQF.
3 years ago
Only gonna get better. In the Bio I have shown the updates that will take place over the few weeks.
3 years ago
starflexthe2nd
16hypen3sp
Thank you .
3 years ago
Tester4301
Thanks for the job. However this has been done already by deltasim59er 2 month ago....
3 years ago
actually no. there is another version but with night lighting and not by deltasim, at least its not on this website
3 years ago
jonny2speeds
todorokipm